Magic VFX in Unreal Engine 5, Substance Painter, and Maya


DESCRIPTION

Character and Halberd modeled in Maya and ZBrush and then textured using Substance Painter. All VFX were created in Unreal Engine 5 with Niagara Systems! Background is from Unreal Engine marketplace.

My first introduction to Visual Effects and materials! I had a lot of fun with this one :> Its fully blueprint implemented so everything is modular!!!!


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